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Media


The Turbo Puzzle: Analyzing the Meta
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Join erobert to explore the family of Artifact control decks which specifically focus on the ramping abilities of the Blue mana package to generate tremendous value as we work our way through a variety of Turbo decks!
Bar Brawl by the Numbers
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LonkTheSane does a deep dive on Bar Brawl stats and gives some great insight for those looking to really dig into the meta game. Will today's patch throw a wrench in these results?
Red Necromantic: A New Type of Aggro
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Another erobert article; another Necromantic variant. Join him this time to learn about the red version that he played to Champion rank earlier this season.
Enter the Whitemoon: Episode 1
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Erobert brings us a new series focusing around drafting in Mythgard. If you've been wanting to learn where to start in limited play, this is sure to help!
Fires of Ouroboros Deck Tech
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In the latest piece from Kryptic Gaming, Ejecty walks you through playing a Fires of Creation loop deck that he's been tweaking and playing on his stream.
Which Path Should You Choose?
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With some data straight from Rhino Games, LonkTheSane helps you decide which Path is the right choice for you.
The Path to Champion II
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Join Minmaxer for a reflection on and tips for the Champion rank grind.
Fires of Creation: The Power Within
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In his first article for Kryptic Gaming, Mythgard veteran Erobert continues his favorite pastime by telling you all you need to know about Fires of Creation.
Nephilim Un-Crafting Guide
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The folks at Nephilim.gg give you some thoughts on mythic cards you can unmake for value fairly safely.
Heartbreaker Bash Review
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LonkTheSane goes over their experience with the 98.3 Media Heartbreaker Bash and talks about approaching competitive play.
Penny and the Kolobok
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Join Badaim to take a look at the origin story of Grinning Kolobok!
Tune Star's Post-Patch Purple Predictions Part 1
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Tune Star talks about the changes to purple in the latest patch in the first of two parts of a patch review. Check back later this week for the second part!
Patch 0.17.4 is here!
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Patch 0.17.4 is mostly about improving the viability of the Harmony faction (Purple). There are also mobile UI improvements and new boards to purchase!
3 Pack Code In-Game through Jan. 24
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To celebrate second place in the r/AndroidGaming GOTY vote, use code rAndroidGaming in-store for 3 free packs!
Mythgard Meta Report - January 2020
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Team Rankstar has compiled a meta report from over 400 games of ranked play data. Be sure to check it out here!
Vote For Mythgard: r/android Game of the Year
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AndroidGaming's official subreddit Game of the Year contest has begun and Mythgard is nominated. Come show your support!
How To Play Around Cards
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Playing around cards is one of the strategies that is simple to understand, but difficult to master. Let Minmaxer guide you through the fog.
Bearsman6’s Brain Burners Returns
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bearsman6 is back with the solutions to his first four puzzles -- and he's bringing FOUR MORE brand new puzzles to burn your brains too!
Mythgard Decks For TESL Players
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TESL player looking for a new game? Check out Mythgard! Lazergician breaks down some of the best decks in Mythgard for TESL players.
bearsman6's First Brain Burners
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bearsman6 explores his new toys by creating FOUR brain-burning Puzzles just for you to try and solve. But don't worry: the solutions will come next article.
Deck Tech: Angel Loop
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This is an article that I have been promising for a long time, and now it's finally time for me to deliver. The deck survived the major balance patch and is unlikely to see any immediate nerfs. But what is it?
I Made Mythril... Now What?
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We're joined today by koolkat to talk about the climb to Mythril and where to go next. How do you improve and how do you identify what needs improvement?
Nominate Mythgard for Steam's 2019 "Most Innovative Gameplay" Award
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The Steam Awards are a yearly digital award ceremony where the best games of the year are brought to light. If we can get enough support behind Mythgard, we can grow the community by showing them what we already know. Follow the link and nominate Mythgard today!
Player Agency in Mythgard
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Today we’ll be discussing a term that is used often in game design and is really shown off well in Mythgard. Player Agency. What is it? What does it mean? Why does it matter?
Deckbuilding 201 - Building on the Basics
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In my first series of deckbuilding articles we started by examining the different deck archetypes and what they look like in Mythgard. From there, I took a tour through each of the five Paths...
Getting Started in Mythgard’s 2v2
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Hey everyone, erobert here with a look at the mechanics and strategies of 2v2! The game mode itself is a raucous and chaotic shootout where you and your partner go head to head with another duo, and while this fun format operates with rules that are...
Fast Lane: Thrift Shop
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Ever since middle school, I have been a die hard fan of control in CCGs. I love drawing cards, I love canceling and limiting my opponent’s options, and I love the slow burn of...
7 things I wish I knew when I was first starting out in Mythgard
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A detailed resource for new players that helps fill in the holes of the tutorial
Budget Decks for Mythgard - October 2019
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October! What a fun month... trick-or-treaters, spoopy memes, budget decks... October truly has it all. Let’s sit down to enjoy some candy and talk about what this article is...
Lore Broker's Files: Chapter 1
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The first episode in a brand new series from Team Rankstar that covers the lore of Mythgard in short, easy to take in chunks.
The Many Uses of Impel
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Why Should You Use Impel? Some of you may think, “Wow, Impel doesn’t give me immediate value or combat benefits, movement can’t have that much impact!” Well in Mythgard...
Budget Decks For Mythgard September 2019
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Closed Beta is finally upon us in the land of Mythgard. With no more account wipe looming, it’s now more important than ever to be smart about building your collection...
Yellow-Green Kolobok Ramp
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I was trapped in a loop. I wanted to play big powerful minions and I wanted to play Green...
Advanced Lane Mechanics in Mythgard
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One of Mythgard’s most distinguishing features is its usage of lanes. This lane system leads to a very large number of nuanced decisions per game...
Deckbuilding 105 - What about combo?
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The previous articles in this series examined the spectrum of Aggro, Midrange, and Control. Combo sits outside the spectrum, and looks to play the game totally differently...
Deckbuilding 104 - Control
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Control decks are in it for the long haul. Traditionally, they play a patient, defensive game...