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RP Super Aggro v.2
Cards: 40
Path
Alliance Command Center
Power
Infuse
Carny Rioter4
Ignition4
Ironflesh Performer2
Vulcan Bladegorger4
Strigoi Pureblood3
Wings of Abaddon2
Inked Brawler4
Racer In Shadow3
Sniffer3
Juiced4
Sister Spitfire2
Muttonmorphosis2
Shinobi of Fire3
+1
Essence

3150
Type

Standard
Archetype

Aggro
Deck Created

Feb 21, 2022
Factions

Mana Curve

Rarity Counts

33
5
2
0
Type Counts

30
10
0
0
Views

515
Description

Updated from the last version: Adding 2 Wings and 2 Muttonmorphosis to deal with enemy midrange minions.

This deck contains 10 red one-drops, and 7 purple one-drops (excluding racers)

The usual game plan is:

-Turn 1: play 1 one-drop

-Turn 2: play 2 one-drops (R + P) or 1 two-drop (Strigoi Pureblood)

-Turn 3: Juice and may be another one-drop (Red) (if no Juice in hand, play Shinobi of Fire spreading far away from other minions)

There are 7 instant damage cards (4 Ignitions and 3 Racers) for clearing blockers and/or face damage. Strigoi purebloods and Shinobi of Fires are for attacking pass blockers with Agile. Also, Sister spitfire for giving Agile to existing minion.

Note:

T1: prefer R more than P because you need 2 Purple cards to burn to 2P for T3 Juice. Unless you get 4 or more P cards or you don't plan to play Juice on T3 (because no Juice in hand).

Early Burn Target: Wing, Sister Spitfire, or Excess One-Drops.

Usually Not Burn: Muttonmorphosis, Shinobi Of Fire (for surprise), Juice (for surprise).

Additional Consideration:

  • more Racer? less Sister Spitfire?