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Orpheum of 10gu
Cards: 40
Path
Journey of Souls
Power
Foresight
Extract Life1
Orpheum of Horrors3
Stray Panacea3
Dead Man's Eyes2
Firesong Prodigy2
Ruby Raider2
Terror of Ker1
Dashing Ringmaster2
Melpomene Muse3
The Oak of Dodona1
Wings of Abaddon2
Gigantomachia1
Steam Bun3
Axe Man4
Stratagem Thirty-Six3
Stubborn Tengu4
Nine-Tailed Vixen1
Aggravated Injury1
The Fast Lane1
+3
Essence

21650
Type

Standard
Archetype

Combo
Deck Created

May 25, 2021
Factions

Mana Curve

Rarity Counts

11
12
11
6
Type Counts

28
6
6
0
Views

262
Description

A new take on tengu, with the orpheum and deadman’s eyes. After set up, these can be used to draw a ton of cards from journey of souls and for board clear. Foresight is questionable, but finding combo pieces due to foresight can win you some games. Always set up fast lane between orpheum and dead man eyes so you get option to draw or clear board. Try to burn for only 3-4 red gems. Not running racer may seem questionable at first, however racer doesnt provide souls for journey of souls, axeman seems like a decent replacement also synergising well with aggravated injury.

Combo1: tengu + stratagem36 = reduce cost of tengu to 0 mana and 1 purple gem permanently.

Combo2: tengu + ringmaster= board clear that costs only purple gems

Combo3: fastlane + orpheum/deadman eyes = moving tengu from fastlane to orpheum immediately sacrifices it providing both souls and a board clear and toward deadman eyes can draw cards or provide mana

Combo4: tengu + fastlane + wings/terror of ker= this is our finisher. We rush tengu to face and sacrifice it repeatedly.

We can deal a maximum of 4(number of purple gems)+4 damage (4x6+4=28 if we burn 6 purple gems) with wings or 5(number of purple gems) for terror of ker (5x6=30)

Combo5: aggravated injury + orpheum/axeman: cheap single target removal

Enjoy!