Use disk as early as you can to dump your largest available creature (preferably living mountain or draugr, but vortex hovertank in a pinch) to the bottom of your graveyard, and cheat it into play with hopeless nrcromantic as early as you can - turn 3.
This will likely topple your opponent of balance as they probably weren't expecting such a big threat so early, and these minions are packing overrun.
Your opponent has two choices: remove your big threat, or attempt to chip away at it via chump blocks.
Depending on how they respond, is how you play out the rest of the game - if they've used some removal, try to play aggro, and if they try to swarm, try to play control.
Other than that, the deck is fairly easy to pilot - cheat out something big, and swing till you win.