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Rush for Anything
Cards: 40
Path
Coliseum of Strife
Power
Infuse
Vulcan Bladegorger4
Daring Trapezists4
Ruby Raider2
Panic Raider3
The Oak of Dodona1
Wings of Abaddon2
Macheri Blade Dancer2
Stairway to Hades1
Gigantomachia1
Eager Recruit4
Dark Passenger2
Xerxian Recruiter2
Desertification Engine1
Ready for Anything4
Jaza'eri Arquebus2
Peri at the Gates2
Scion of Pride1
To Heaven and Back1
Armageddon Angel1
+0
Essence

24100
Type

Standard
Archetype

Aggro Midrange
Deck Created

Nov 7, 2020
Factions

Mana Curve

Rarity Counts

16
5
12
7
Type Counts

31
7
2
0
Views

245
Description

Go face, value trade with rush, even more value trading with ready for anything, go face more. Rush is one of main ways to regain tempo loss from ready for anything. Our stuff sticking due to ready for anything allows us to play heaven and hades easily.

I like coliseum here because the pursuit allows the deck a chance to play for initiative even when going second. Another reason is that ready for anything encourages a lot more trading with rush, and our stuff usually survives. Journey of Souls is definitely viable as well as recurring buffed minions is very impressive, however I dont think this is as consistent as people make it out to be, and i would rather draw from my deck rather than draw from boneyard.

The lack of magmataur and seven ring ritual is remarkable. But I am playing macheri here instead of magmataur, and i dont want to play too many 5 drops. The exclusion of 7rr is my own preference as i dislike cards that are as badly designed as 7rr both in how broken it is in certain matchups and how irrelevant it is in other match ups.

The lack of forge package is more because forge package feels more midrangey than my aggro-y take on RO even though Hand of Sa’d can help us find ready for anything, I felt it slowed down the deck too much for my liking, after all, face is the place.