Simple list made to maximize the chance of finding RfA by turn 3 and the value of pulling it with a set of rush minions and good stuff orange midrange. Depending on the opening hand and your opponents plays you can sometimes safely skip turn 1 or 2 if you have RfA and a a bunch of rush. You can even play RfA unforged in this case, as the early tempo from RfA trapezists is insane. Not always correct but sometimes very powerful
Otherwise just a minion heavy midrange list. Curve out with decent minions. Cantrips for your draw.
Dashing ringmaster instead of Ruby Raider. Raider could also be a good choice here as it's another rush minions for RfA -- but it's not normally an early target as you will have to forge it. You could highroll and find 2 but I don't think it happens enough.
I prefer Ringmaster as it gives another finisher and interacts well with all of the non-rush O minions -- particularly Triennial Patrol. RfA removes the normal weakness of Ringmaster with the Armour and Warded making it much more effective. Just be careful with the buffs as some of the 4 attack minions will no longer be able to rush once buffed in hand.