With the recent buff to House Elf, this deck is capable of playing a lot of strong value-generating Lurkers and supplement them with Parsa's excellent ability to go wide.
Look to establish House Elf, Sugar Plum Fairy, or Insurance Broker early and let your ability to provide adjacent bodies do work. You also have Baba Yaga's Den and Desertification's Swift to help keep advantageous positioning.
The removal suite of this deck is pretty versatile. Dire Benediction solves big Overrunning minions or Alpha Strikers defensively or pushes lethal with tokens. Dark Passenger, Temptation, and Seal are definitely not new tools to Orange's removal lineup and Bald Mountain can keep your options plentiful.
With the inclusion of House Elf into this deck and less late game threats, I felt the value of a Necromantic trigger was likely to be generally lower than builds like 2_faca's from a couple months ago, but it's definitely not unplayable here.