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A Song of Hades and Valhalla
Cards: 40
Path
Rainbow's End
Power
Foresight
Field of Poppies4
Demolition Speedway3
Seahaven2
Bragi Runesinger1
Junkyard Valhalla1
Kara Mourningwives1
Thunderclap1
Magnus Thorsson1
Cataclysm1
Allfather's Horn1
Extract Life2
Hysterical Strength2
Stray Panacea3
Daring Trapezists4
Panic Raider3
The Oak of Dodona1
Wings of Abaddon2
Magmataur2
Stairway to Hades1
Gigantomachia1
Sideshow Chimera1
Seven Ring Ritual1
Mani, Queen of Tides1
+1
Essence

30900
Type

Standard
Archetype

Control Midrange
Deck Created

Mar 30, 2020
Factions

Mana Curve

Rarity Counts

10
9
11
10
Type Counts

20
9
11
0
Views

153
Description

A somewhat different version of the classic RB Rainbow Rush. The idea here is to take full advantage of the Rainbow's End path. Foresight to add more draw consistency without having to sacrifice too much deck spaces, and it can sometimes tutor your value engines too. The deck also ultilizes the mana cheating effect of Rainbow's End to enable midrange bombs early.

Gameplan: Your main powerplay is dropping your 5-6-7 cost cards 1 or 2 turns early. To do this you need 2 blue gems on turn 3 to drop either Demolition Speedway or Seahaven, and then replacing it with Field of Poppies. Then you keep pressuring the opponent with Junkyard Valhalla and/or Stairway to Hades. Then finish with the red rush package and/or Allfather's horn.

Positioning: Usually 2-4-6 for both minions and enchantments to play defensively. Lurker in 1-7. The Oak of Dodona in 7 because minions leave play from left to right.

Matchups:

  • Weak vs aggro decks, especially aggro decks that go tall by buffing minions because the removals in this decks are either too high cost or too situational. You have an easier time with aggro decks that go wide because you have tons of ways to deal aoe damage.
  • Strong vs control decks, you have more time to draw your midgame bombs and value engines. They usually can't keep up with the sheer amount of value from Junkyard Valhalla and Stairway to Hades, and Allfather's horn just shut down games if any of your strong threats stick.