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Highlander BOP?
Cards: 42
Path
Turn of Seasons
Power
Impel
Demolition Speedway1
Einherjar Thane1
Ravine Guardian1
Root of the World1
Valkyrie Tough1
Brainstorm1
Ensnaring Serpent1
Seahaven1
Bragi Runesinger1
Thunderclap1
Valkyrie Enforcer1
Blackened Jotun1
Giant's Stairway1
Magnus Thorsson1
Allfather's Horn1
Dune Cat1
Dark Passenger1
Lamp of Wonders1
Vengeful Heirloom1
Xerxian Recruiter1
Desertification Engine1
Serendipity Ifreet1
Shadhavar Beast1
Soma Oasis1
Peri at the Gates1
Scion of Pride1
Temptation1
To Heaven and Back1
Armageddon Angel1
Racer In Shadow1
Ghost In The System1
Imperative Bell1
Kite Glider1
Night Market1
Sword Saint1
Misfortune1
Rogue Idolon1
Shinobi of Smoke1
Shinobi of Wind1
Back Alley Ronin1
Terragon1
Lantern Colossus1
+0
Essence

28400
Type

Tournament
Archetype

Control Midrange
Deck Created

Dec 30, 2019
Factions

Mana Curve

Rarity Counts

10
13
10
9
Type Counts

25
7
7
3
Views

12
Description

Although Im not going to participate in the Highlander tournament (aka "Mythlander") I made this deck just to try the Highlander format! I tried it on casual games and it can win, but loses very easily against late game control decks! Tips :

  • There is a really powerful combo currently "terrorizing" the ladder and that is "ARMAGEDDON ANGEL" coming down on top of the "ROOT OF THE WORLD" enchantment and then gets back to the deck immediately! If you can get that loop going then you will make your opponent really angry, but keep in mind that you also need board presence to win (and the armageddon angel will also clear your own minions).
  • Try to use your "KITE GLIDER" as effective as possible! Cards like "SHINOBI OF WIND" and "ROUGE IDOLON" are really benefited from the agile ability!
  • Try to keep your "SWORD SAINT" in hand until you can play it, because there isn't any other source of healing in the deck (except from the passive heal from the Turn of Seasons)
  • Using "DARK PASSENGER" on "RACER IN SHADOW" can be a nice way to "assassinate" almost any enemy minion!